Polyrider is an abstract racing game made with Unity3D for the Oculus Rift. You avoid obstacles by rotating around a cable in order to gain as much speed as possible. There is no up or down; there is only the cable to which you are attached.
- forward speed determines the pitch of the soundtrack
- track can change from ‘on the cable’ to ‘in the cable’
- nitro boosts
- track speed boosts