Polyrider is an abstract racing game made with Unity3D for the Oculus Rift. You avoid obstacles by rotating around a cable in order to gain as much speed as possible. There is no up or down; there is only the cable to which you are attached.


  • forward speed determines the pitch of the soundtrack
  • track can change from ‘on the cable’ to ‘in the cable’
  • nitro boosts
  • track speed boosts
  • highscore
  • jumps

The gameplay is inspired by the awesome game PROUN from Joost van Dongen and the design by the talented guys from GEO A DAY. Sound is from the great guys from BLACK SUN EMPIRE.